Sunday, November 9, 2008

The Amazing Mr. Dick Kaneshiro and His Magical Motion Control Rig

Hello loyal readers, and welcome to a new installment to the Machine In Use Blog... Stop-Mo Interviews. Personally, I love books about 'The Making Of' movies. But it dawned on me recently that the only people that get interviewed are the directors and maybe a producer or two. I'm interested in the stories of everyone working on the film. What were their contributions? How did they get there? What did they learn? And thus, Stop-Mo Interviews was conceived.

For my first interview, I present to you the Amazing Mr. Dick Kaneshiro and his Magical Motion Control Rig. I first met Dick working at Screen Novelties, and then later at Buddy System while he was bringing in his home-made motion control rig. It was quite a sight to see the rig being assembled and set up. I became interested in the story behind how the rig was built and how Dick came to build it. I asked Dick if he would agree to an interview, he said 'Yes', and this is what transpired...

J.S.
Let's talk motion-control...
Personally, I wouldn't even know how to begin to build a motion-control rig. Could you give a brief description of the process, tools, and amount of time you spent on it?

D.K.
Actually, I didn’t have a clue either! This is my first rig. I knew what I wanted in my head so I just had to flesh it out on paper. The rig actually started with a single BiSlide with a hand crank. I then added a stepper motor and got a couple of rotary tables. I took the rotary tables to a machinist to make the L-brackets to create a pan and tilt head. This was before I owned my own mill and knew how to machine. I knew I wanted to add more axes in the future but didn’t know how to go about it until I discovered extruded aluminum. The 80/20 extruded aluminum made the rest of the rig easy to build. It took me a couple of months to complete. It was time consuming because I had to devise a way to machine the plate’s different angles and I ordered parts as I needed them. It takes about a week for the parts to arrive from Indiana. I used a dry cut saw to cut the extruded aluminum to length which saved me tons of time.



J.S.
When designing your motion-control (mo-co) rig, did you do a lot of research into past designs, or have any influences?

D.K.
Once I found BiSlide, I knew I wanted a Cartesian type mover. They had a lot of samples on how to build different movers with their slides so it was easy to imagine a camera on top of their rigs. A Cartesian mover consists of linear sliders in three dimensions, X, Y and Z. I was also impressed by the special edition DVD of “More” by Mark Osborne. They shot this amazing little short at Cal Arts. In the documentary they showed the Cartesian motion control rig they used. When I saw this rig, I felt my vision was validated. It was done before so I knew my design could work. Only after working at Screen Novelties did I actually see a real moco in person. It was a crane type and it was enormous. I thought about changing my design but in the end, stuck to the original vision and I’m glad I did. It makes for a more compact rig.

J.S.
One, what is BiSlide? Is it an online store only, or is there a shop locally?

D.K.
BiSlides are made by a company called Velmex in New York. You can find them at http:// HYPERLINK "http://www.bislide.com" www.bislide.com. They sell them in either manual or motorized. Velmex also sells the rotary tables I used. You can find them at http://www.velmex.com.

J.S.
What was the reason you decided to build your rig?

D.K.
When I was doing research on stop motion, the question of how to move the camera came up. Back around in 2003, I started visiting stopmotionanimation.com and read up on what I could. This got me started with my first slide and did a few test shots with it. From there it just grew. When I left Shadow Animation in 2008, I decided I needed to finish my rig and see if I could get work with it.

J.S.
When you were making your mo-co rig, did you really teach yourself how to machine parts on lathe?

D.K.
I purchased videos from Swarfrat ( HYPERLINK "http://www.swarfrat.com" http://www.swarfrat.com) to learn how to do the basics of machining on the mill. I also took a weekend armature making class with Tom Brierton a while back. So I had a little training before I started the camera rig. One of the challenges that came up was to create jigs so that I could machine the plates I needed.




J.S.
Were there any 'hiccups' encountered when building the mo-co rig?

D.K.
I think the one thing I would consider a “hiccup” would be the fact I was trying to write a program from scratch to run it. This ate up a lot of time. I am now running Kuper Controls which is very robust and is an industry standard. Maybe someday I’ll finish that program for users who want something straight forward and don’t want to spend a lot of money on a Kuper system.

J.S.
What makes your rig stand out/attractive to prospective renters? Is it all about size and weight, or are there other reasons?

D.K.
I think it has a lot to do with size and weight. I designed the rig with stop motion in mind. The rigs that I have seen are really big and bulky built for 35mm film cameras. A Cartesian type rig has a very small footprint and with the extension arm, it can be out of the way of the animator. The pan and tilt head was designed for a Bolex 16mm camera but a digital SLR sits nicely on it. It also has special casters so that it is very easy for a single person to move it to different stages and make stationary quickly.

J.S.
With your rig completed, what's the next project you have on your table?

D.K.
I would like to improve on the camera head actually. I have a design floating around that would incorporate roll along with the pan and tilt. Focus pull would be nice too! I would also like to learn animation. This was my initial idea when I started doing research on stop motion. I would also like to learn how to make ball and socket armatures. There are so many disciplines I would love to learn but I am slowly realizing it is not realistic to do in one lifetime. I would love to learn how to make puppets and sets for instance. Sculpting would be nice too! And lighting…




J.S.
What advice would you give to someone who is considering the possibility of making their own 'at home' rig?

D.K.
If you want something inexpensive, look into 80/20 extruded aluminum at http://www.8020.net. They are great for building things but they also make platforms that ride on them as well. They make great camera movers. I put one together for Shadow Machine back in 2006 and they put together a few more since then to use on Robot Chicken and Moral Orel. You move the camera by hand but you can get really smooth moves.

J.S.
How about some background...

J.S.
Almost everyone I know has some sort of story about how they got into stop-motion. Some knew from an early age that that's what they wanted, others, like myself, fell into it by accident. What category do you fall under, and what's your story? Or is it a secret that nobody can know?

D.K.
Back in the late 90s, my niece inspired me to try and build a website of fairy tales. I hired a few people to do the reading, illustration and music and put together a little Flash presentation. I thought it turned out great but when I showed it to a few people, they lost interest very quickly. And so I decided it might be better in stop motion. And that’s when my research began. I started interning at Shadow Machine on Moral Orel in 2005 and quit my audio job in 2007 to do it full time. Did I ever get to do a fairy tale in stop motion? Nope. Maybe someday.





J.S.
One final question for now...

What kind of philosophy do you have when you approach your work and stop-motion?

For example, just before I start working, I take a moment to ask myself, what am I doing, and why am I doing it? This usually puts my mind in a zone, and I can see what I need to do to finish the task at hand.

D.K.
For my camera rig, a lot of faith that in the end I know it will work. It took a lot of time and money to build. So if I didn’t believe in my work, then I wouldn’t have started it or would have quit half way through. A lot of it is problem solving. When I had to figure out a method to machine a part and had no idea where to start, I kept calm knowing the answer will come. The more experience you have, the quicker the answers will come.

Thus concludes the first installment of Stop-Mo Interviews. I greatly recommend you visit Dick's website to learn more about his motion control rig at
http://www.kaneshiro.name/
There are also a lot more pictures of the rig, and a couple of tests that you can watch which really show just how smooth the rig moves.

To my readers, if you have a suggestion for someone to be interviewed in the stop-mo community, please leave a comment or send me an e-mail.

Wednesday, October 8, 2008

The adventure continues...



Hello all,
so I'm continuing my commentary on Edison and Leo with some 'behind the scenes" news. Mike, my armature guy, was kind enough to share some of his work on the movie. Apparently the original armature vendor botched the job, and everything had to be sent out to Mike for repair. The pics you're looking at are the original and replacement joints, as well as some wire/block armatures.


I also want to que you in to an exclusive article that interviews the director of Edison and Leo. Unfortunately, I can't reprint anything because the copyright forbids me. However, the link to the article is...

http://animatedfilms.suite101.com/article.cfm/interview_stopmotion_in_edison_and_leo

The article talks about the armature breakdowns, as well as some other interesting points about the movie. Read up, enjoy, and let me know what you think.

Sunday, September 21, 2008

Edison and Leo



Stop-Mo Update: Edison and Leo
Apparently this Canada's FIRST feature film shot in Stop-motion. Very cool and very exciting. I found out about 'Edison and Leo' recently from Mike Emiglio. For those of you who saw my post about the armatures I"m having made for my film, Mike is they manufacturing them. The great thing about this, is that he's also responsible for the armatures for 'Edison and Leo'.



I haven't seen 'Edison and Leo' yet... not sure it's out, ( I should really do more research.) but from the pictures I have seen of the sets, props and puppets, it looks like a beautiful movie.

Friday, September 19, 2008

Thank You Stop-Mo Shorts


You never really know what you have until it's gone. A lot of times, this comes with family and friends. It's my perception that the stop-motion community is pretty well connected. Maybe because it's such a 'specialized' art form that anyone who takes part is noticed. Wether we are novices or professionals, there's seems to be an unspoken view that we are all headed in the same direction. Outcast by choice... or not. Either way, we all have a tremendous affinity for the labor of Stop-motion. Please pardon me for rambling. I feel as though I'm trying to write an obituary rather than a thank you note. But what else can I do. I fell into stop-motion. Sure I saw the Harryhausen movies as a kid. I even recognized the beauty in Nightmare. But I never had that 'Aha' moment... until a couple of years ago. Fresh out of college, I made a stop-motion move on a whim. So I decided to research what stop-motion was. That's when I came across Stop-mo Shorts. The possibility that I could post a walk test online, or a two minute short, and get feedback... AMAZING. Then the invention of the stop-mo dojo... How many people out there where inspired to get better at animating? I know I was. Have I ever met anyone from the SMS team? No. But if I ever did, I'm sure I would feel like I was in the company of friends. If we have nothing else in common other than Stop-motion, then so be it. Because really, what else is there to talk about? Thank You for Stop-mo Shorts. I'm sad that it had to end. I understand though, and even looking back on it, it almost seemed inevitable. Growing popularity world wide. Providing advice and a movie forum... for free. This site was the quintessential labor of love. Again, Thank You for Stop-Mo Shorts.

Tuesday, August 12, 2008

HEART Commercial

Hello gang, got some good news for you. With the Olympics comes the airing of the United Airlines commercial "Heart" by Jamie Caliri. If you follow this blog, you'll know I spent some time in Ojai, and got the opportunity to help out on this one... There were a lot of people who pitched in for this project, and my part was fairly small to some, but I feel proud for my contribution. Copy the link below and you should be able to watch the spot. Enjoy!

http://www.bdm.net/videos/united_heart.mov

Sunday, August 10, 2008

Bookworm Commercial

Bookworm was a student film by director Puneet Rakheja than finished up about a year ago. He was attending Art Center College of Design (my Alma Mater) at the time, so I felt compelled to take on the job of fabricator/animator for a VERY discounted fee. It was a surreal experience because when I was animating, the main stage couldn't be partitioned off because other students had to use it. So basically I was animating for an audience for four days. In total, there was something like 4 main puppets, 4 secondary puppets, 8 tertiary puppets, and a whole slew of alphabets and ants. If you look close at the pages of the book, you'll see an illustration of an elephant... that was my character design for the puppet. Post a comment on this one, I'm looking for some feedback.

Thursday, July 24, 2008

Buddy System Studios

Meet my new buds! Eric Towner, Harv, Jenny Towner, and Dave Candalaria (not shown, and who's last name I hopefully butchered).


Eric and Harv in front of their Winnebago. Note the high quality sign on the door.



Once again, I find myself working on a project that I can tell you nothing about. All I can tell you is that it's a blast working for the guys at Buddy System. There's a buzz in the air when I work there. It's either the excitement of a new stop-mo studio taking off and everyone being enthusiastic... or could be the high voltage power lines and close proximity to the freeway. Either way, there's definitely good times. And a lot of quality material is being generated. Two shots have already been completed, and a third is on the way. I'm anxious to see the final product.

In related news, some of you may recall one of my previous posts about working with Jamie Caliri out in Ojai...? Well, the famed director made a stop by the studios to check up on things, and brought a finished copy of "Heart", the piece I helped on in Ojai. The animation looks amazing. The editing is finely tuned. and the music is superb. Hopefully it will be airing on television soon.

Tuesday, July 15, 2008

MFX & MANUFACTURING

Hello everyone, time for a little bit of show and tell. Today, I want to tell you about Mike Emiglio and the work he does at MFX & MANUFACTURING. I have a stop-mo movie idea, I pitched it, and got some funds for pre-vis development. Before I get into it any more, it's important to tell you that I can only give out so much information about the project as it is still under production. That said... I found myself in a political quagmire revolving around character designs, armatures and finance. At about the same time, I received an e-mail from Mike inquiring about any needs I might have for armatures. Here's his card...



In his e-mail, Mike sent me some photos of his professional work, along with a little bio. I was pretty impressed. So I wrote Mike back telling him about the situation I found myself in... I was faced with finding armatures for some rather unusual characters. I didn't want to use aluminum and wood, because it would never hold up to the animation needed. There was also pressure from the finance source too. Mike came up with a quote, I got the go-ahead from the bosses, and the work began.

You've all seen my work... I hope, and you know I'm a bit crude in my style. I like to make alterations as I work, leaving room for 'happy accidents'. So needless to say, my character designs are a bit simple. Mike took them anyway, and made gold.
See for yourself...



This is my main villain...



And these are his henchmen.

The work on these armatures is precision. Single stock, machined down into ball and rod for strength. Durable yet light. The joints are smooth and exceptionally strong. I'm really looking forward to working with an armature that has ankle strength for extreme poses. In the end, I was extremely pleased, and so was the money source... which could mean more money. Take it all in people, because I probably wont be posting shots of these puppets in progress. You'll have to wait years until the movie is complete. However, I really encourage you to send Mike an e-mail, (memiglio@cogeco.ca) and tell him he does great work, ask to see some more of his work, and definitely hire him to make your armatures. Tell him Johnny sent ya!

Monday, June 30, 2008

Fruit Candy Commercial






Hey All, (the tree of you that read this)
to give you the heads up, I've been working on some fabrication for a commercial involving a rainbow-esque candy. Can't mention specifics yet... however, here's some behind the scene pics of the fabrication process. N-joy.

Monday, June 2, 2008

Wrapped Shooting!

I am pleased to say that shooting for Pinocchio in "The Clockwork Heart" is officially wrapped. However, don't look for a movie just quite yet. There's an insane amount of post-production work to be done to really polish it off. This sticks us in a good news/bad news situation. There's been an influx of freelance work, and in this day and age, paying jobs have to take priority over labors of love. What does this mean for Pinocchio? Most likely he'll sit on a shelf for about a month before things clear up enough. But don't dismay, for as the projects get under production, I shall be keeping you posted every step of the way. Go team Go!